Combat Hex
By Sabertooth Games
Designer
Artist Publisher Release Date |
David Freeman
Ryan Miller (Uncredited) Sabertooth Games 2003 |
Step into command of Middle-earth's Legions with LoTR: TMG. Experience the swift-paced game where you can either crush the One Ring or seize its devastating power. This exhilarating gameplay employs pre-painted miniatures and the intuitive Combat Hex rules system, delivering the essence of Lord of the Rings straight from the box.
Here's a quick overview of how the game unfolds:
Every turn comprises 4 phases.
Begin with the Strategy phase, rolling to establish the attacker and defender. The highest roller chooses their role.
Next is the attacker’s Action phase. Each attacker's warrior can execute one action: move, shoot, or pass. Once the attacker's actions conclude, it's the defender's turn.
The final phase is the Combat phase, where your warriors engage in battle. Slain warriors remain until the phase's end, ensuring they retaliate if struck down.
Introducing Combat Hex(TM), Sabertooth Games' revolutionary gaming system that empowers you to control your forces. Critical information is directly on figure bases, ditching the need for excessive reading. Dive into fun, fast-paced, and easy-to-learn gameplay.
Combat Hex(TM) uses sliders to track variables like Wounds or Action Points in The Lord of the Rings(TM) Tradable Miniatures Game. These sliders offer at-a-glance monitoring and allow stat adjustments without moving figures. This eliminates confusion during combat.
A hex map further clarifies gameplay, facilitating movement and orientation. This ensures a smoother, quicker gaming experience.
These choices make the system ideal for casual and competitive play. Tournaments benefit from reduced errors and confusion, maintaining fast rounds under 45 minutes.
Experience Combat Hex(TM) games with intricate 40mm sculpts and outstanding paintwork. Instantly differentiate figure versions for strategic preparedness. Your battles come to life in stunning detail.
Here's a quick overview of how the game unfolds:
Every turn comprises 4 phases.
Begin with the Strategy phase, rolling to establish the attacker and defender. The highest roller chooses their role.
Next is the attacker’s Action phase. Each attacker's warrior can execute one action: move, shoot, or pass. Once the attacker's actions conclude, it's the defender's turn.
The final phase is the Combat phase, where your warriors engage in battle. Slain warriors remain until the phase's end, ensuring they retaliate if struck down.
Introducing Combat Hex(TM), Sabertooth Games' revolutionary gaming system that empowers you to control your forces. Critical information is directly on figure bases, ditching the need for excessive reading. Dive into fun, fast-paced, and easy-to-learn gameplay.
Combat Hex(TM) uses sliders to track variables like Wounds or Action Points in The Lord of the Rings(TM) Tradable Miniatures Game. These sliders offer at-a-glance monitoring and allow stat adjustments without moving figures. This eliminates confusion during combat.
A hex map further clarifies gameplay, facilitating movement and orientation. This ensures a smoother, quicker gaming experience.
These choices make the system ideal for casual and competitive play. Tournaments benefit from reduced errors and confusion, maintaining fast rounds under 45 minutes.
Experience Combat Hex(TM) games with intricate 40mm sculpts and outstanding paintwork. Instantly differentiate figure versions for strategic preparedness. Your battles come to life in stunning detail.